using System.Collections.Generic;

namespace UnityTest.IntegrationTestRunner
{
	public interface ITestRunnerCallback
	{
		void RunStarted (string platform, List<TestComponent> testsToRun);
		void RunFinished (List<TestResult> testResults);
		void TestStarted (TestResult test);
		void TestFinished (TestResult test);
		void TestRunInterrupted (List<ITestComponent> testsNotRun);
	}
}
